Metal Gear Solid Delta: Snake Eater release date leaked as producer wants fans to hold team accountable

UPDATE 5pm: In a previous post, GameStop admitted to sharing an incorrect release date for Metal Gear Solid Delta: Snake Eater.

A new post from the seller stated that the official release will come from Konami as we would expect.

Also, as some Eurogamer fans pointed out, the original Snake Eater was released on November 17th, 2004, so GameStop’s post may have been misread – that date being a Sunday in 2024.


ORIGINAL STORY 11AM: Metal Gear Solid Delta: Snake Eater’s release date appears to have been revealed by GameStop.

In a now-deleted social media post, the US retailer listed a November 17 release date along with a pre-order option.

Fresh gameplay of the remake was shown off at the Xbox Games Showcase on Sunday night, but no specific release date was given – although it’s expected in 2024, thanks to the PlayStation Blog.

Metal Gear Solid Delta: Snake Eater Official Trailer #1 – Xbox 2024 Game Preview Play on YouTube

Konami also released a new video hosted by Snake actor David Hayter giving new details about the game.

For example, the level of detail in the visuals means that scratches, scrapes and bruises will damage Snake in real-time, and injuries will now be permanent for the duration of the game.

Now deleted GameStop post | Image credit: GameStop / Eurogamer

Delta will also come with two playstyles. The first, Legacy Style, features the overhead camera and controls of the original game, while New Style has a fully controllable third-person camera – arguably the equivalent of a re-release of the original Subsistence.

The video features an interview with producer Noriaki Okamura, who apologized for the poor condition of the Metal Gear Solid Master Collection upon release.

“Now when [the collection] When it was released, we got a lot of unhappy feedback where people struggled with bugs and gameplay issues and resolution issues,” Okamura said. “And we are very sorry that the game did not meet the standards. But we’re still continuing to update and improve the game to fix these issues.”

He continued, “We want everyone to still be enjoying Metal Gear and this compilation in 10, 20 years, so we hope everyone will give us a little more time to get it out there.”

Metal Gear Solid Legacy Series Part 2 | ft. David HayterWatch on YouTube

Okamura also discussed who was left from the original team to work on the Snake Eater remake — not Kojima, that’s for sure.

“Including myself, there are still a lot of people on the team who were part of the original games,” he said. “Everyone who is no longer working on Metal Gear is now going their own way, and that will remain the case with these titles as well.”

Finally, Okamura had a message for the fans, essentially asking them to hold the team accountable.

“We want players to be able to judge for themselves whether this new team is right for the job of keeping Metal Gear going,” he said. “So please watch us and be honest.

Fans certainly will, as many have complained about the visuals of the remake. Although technically impressive, the higher fidelity removes some of the unique style of the original.

For example, this X social network thread has comparison gifs between the original and the remake, and while the shot-by-shot recreation is faithful, the visual tone is different.

Metal Gear Solid Delta: Snake Eater is ready for release on PC (via Steam), PlayStation 5 and Xbox Series X/S.

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