Disco Elysium developers brewed “hardest disco since Disco” before management fired most of them: “Everyone was looking forward to its development”

New details are emerging about the slow and painful deaths of followers of RPG masterpiece Disco Elysium, one of which we’re now learning would be the “hardest disco since Disco.”

In a lengthy and often heart-wrenching interview with PC Gamer, current and former ZA/UM Studio employees described the creative vision and internally well-received demo for the now-cancelled standalone expansion to Disco Elysium, codenamed X7, an executive decision. this reportedly led to its demise, layoffs affecting most of its development team, and the aftermath of it all. The entire write-up is worth your time, but what struck me the most was how former X7 lead writer Dora Klindžić described the canceled project, which would have been spearheaded by Disco Elysium writer Argo Tuulik.

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