Concord Beta: How to access, launch times and what you can play

Looking for Concord PS5, PC beta guide revealing how to get access it, start timesand what you can play before full launch? As one of Sony’s first live-action shooters to hit the market, there’s a curiosity surrounding Concord that will be largely satisfied by the upcoming beta, which will be available a month before release. In this Concorde guide we will cover PS5, PC betadiscussing how to get access all of that start timesand what you can play during the preliminary test.

Concord Beta: How to Get Access

  • Pre-order the game and get five early access beta codes for you and your friends to use.
  • An open beta available to everyone follows a week later.

Whether or not you’ve pre-ordered the game on PS5 and PC, or know someone who has, determines when you’ll get access to the Concord beta. By pre-ordering the game, you automatically get five beta codes. You can use one of them to get early access by entering the code into PS store. You can then give the other four beta codes to your friends so you can build and play together. This will allow you to play during the early access beta weekend, which runs from July 12-14, 2024.

If you haven’t pre-ordered the game and don’t know anyone who has that you can get a code from, you’ll have to wait until the open beta weekend of July 18-21, 2024. At this point, it’s free to download the Concord beta and try it out . Just download it from the PS Store.

Concord Beta: All start times

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Early Access Weekend
12-14 July 2024
Open beta
18-21 July 2024

If you pre-order the game or get a Concord beta code from a friend, you’ll be able to participate in both the early access weekend phase and the open beta phase. This will allow you to start playing from July 12th to 14th, 2024. After that, you can jump in again from July 18th to 21st, 2024. The exact start time of the beta is yet to be confirmed.

Concord Beta: What you can play

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  • All 16 Freegunner characters will be available to try out.
  • There will be four maps available, with a fifth added during the open beta.
  • Three modes will be available, with a fourth added during the open beta.

Firewalk Studios has revealed that the full roster of 16 Freegunners will be playable in the Concord beta, allowing you to tackle every character available on day one. You can take any of them into battle across four maps in three modes, which will expand to five maps and four modes once the open beta phase begins.

The maps you can play are Freewater, Water Hazard, Star Chamber and Shock Risk. You can also get Bone Mines in the open beta:

Concord Beta Maps

Set in a fortified base on the sun-scorched planet of Glance, Freewater features intersecting perimeter lanes and a large central courtyard in the middle of the map that serves as the main convergence point and inspires intense combat encounters.

On the stormy water-covered planet Leviathan, a massive armored eel known as the Morack has been caught and is being harvested on a large floating fishing platform. Players will fight their way across the platform and into the jaws of Morack at the primary harvest point.

On the highest mountain of the planet Gloom, there is an ancient observatory with narrow passages and a meteorite in the middle, which creates great opportunities for team fights and one-on-one battles.

Located beneath a massive lightning-harvesting conductive dragon in the sky on the planet Leviathan, Shock Risk offers several unique arenas to battle competing crews with paths converging to a large central tower.

The remains of massive vastadons on the tropical planet of Akkar have become the site of a lucrative Guild mining operation where you’ll fight your way through dug-up bones and mining caves in a mix of melee and mid-range combat.

The modes you can play are Trophy Hunt, Cargo Run and Clash Point. Area control will also be available after the open beta launch:

Concord beta modes

A respawn-based mode where you fight to destroy rival crew members and collect their bounties to earn points for your team. The first team to reach the target score before time runs out wins the match.

A non-respawn mode where teams compete to acquire the Blue Buddy robotic package delivery system, place it in one of the zones and defend it from the opposing crew to win.

A turn-based game mode where teams compete to control a single capture zone in a central location on the map.

A respawn mode where teams compete for control of multiple capture and control zones around the map. Control two or more zones to increase your team’s score and reach the point threshold for victory.


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